Update README.md
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@ -21,3 +21,7 @@ Changing the vector number will lose any edited weights for the current vector.
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It's not easy to get any useful results with this yet, though some features are planned which might help a lot.
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These embeddings can be used as a starting point for textual inversion, or the results of textual inversion can be manually fine-tuned using these sliders. There are multiple valid embeddings for a given subject, so keeping certain weights in a range which causes the embedding to behave as the type of object which you want (e.g. a shirt, a person, a pose) may be useful, though would be better worked into the textual inversion process as a regulation method.
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I'd also recommend checking out Embedding Inspector, which looks like it does a lot of what I was intending to do: https://github.com/tkalayci71/embedding-inspector
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