Commit Graph

43 Commits (be578b4123d7747dff2cbf076fddb96acf2fc46b)

Author SHA1 Message Date
kabachuha 47f7140c4d Revert "add license notices"
This reverts commit 37504733b4.
2023-05-20 11:46:21 +03:00
kabachuha 4b07029029 Revert "change contact notices the discord server"
This reverts commit dc0031e1ac.
2023-05-20 11:46:16 +03:00
kabachuha dc0031e1ac change contact notices the discord server 2023-05-20 01:26:40 +03:00
kabachuha 37504733b4 add license notices 2023-05-20 01:21:16 +03:00
hithereai 141c67e94b del debug mode for now 2023-05-18 00:58:23 +03:00
hithereai f783821d8a C1 2023-05-17 14:39:16 +03:00
hithereai 55298f23e5 fix 3d mode not working with depth warp disabled 2023-05-11 11:13:23 +03:00
hithereai 852ed27753 print depth tensor min max in dev mode 2023-05-05 03:28:41 +03:00
hithereai 901ff15488 print depth normalization data to cli only in Dev mode 2023-05-03 23:17:24 +03:00
hithereai b8e78908f8 rename legacy modes to have an (old) at their end 2023-05-03 15:30:41 +03:00
hithereai e4943b1a51 add comment on midas models in anim.py 2023-05-03 14:31:12 +03:00
reallybigname 26ea16b0ce updated transform_image_3d_new
removed excess options, removed dev code, cleaned up code, ready for production.
- removed depth tensor autocontrast options
- made equalization a part of the normalization process (not an optional arg now)
- removed my mechanism for 0-based normalization. Decided it wasn't any better. Maybe worse... mostly similar.
- cracked open a bottle of champagne on this function's hull

also added a file for the first steps of making an auto-navigation module to be used in the future inside the transform_image_3d function!  It generates a rotation matrix based on greatest or least depth in the tensor, instead of using animation keys.
2023-05-03 04:15:54 -07:00
hithereai b6c631e6c7 add legacy zoe+adabins mode 2023-05-03 06:53:08 +03:00
hithereai 95ac505f02 add midas beit large 3.1 version too 2023-05-03 03:46:12 +03:00
hithereai 2b81316a10 Depth V2 - RBN changes included 2023-05-03 02:38:24 +03:00
hithereai b987feb5d3 Introducing Zoe(Depth) 2023-04-11 22:31:19 +03:00
hithereai 251ccc6f9f add DEBUG_MODE 2023-04-07 18:57:48 +03:00
hithereai 0b308c610f add option to use old aspect ratio formula 2023-04-07 18:04:08 +03:00
hithereai 19f0878d27 add transform_ prefix to the 2 new 2d-"center" params 2023-03-02 01:25:22 +02:00
kabachuha 51cf6b5250
Merge pull request #405 from reallybigname/automatic1111-webui
Added aspect_ratio schedule/series
2023-03-02 00:40:22 +03:00
reallybigname 5c7808d3ea Added aspect_ratio schedule/series
Added control for 3D depth aspect ratio on a schedule. Now, if you want to recreate the horrible depth aspect ratio stretching deforum used to have, YOU CAN! Or, make it opposite, or make it change, or whatever.
2023-02-28 15:52:05 -08:00
hithereai 58849a67ba change param name and add hints 2023-03-01 01:49:32 +02:00
hithereai 287eada68d working 2023-03-01 00:25:04 +02:00
kabachuha 285a98f375 fix missed midas_weight in depth predict calls 2023-02-27 12:11:44 +03:00
reallybigname 882b917a9a Fixed issue where depth only worked properly at 1:1 aspect ratio
This has been an issue with Deforum as far back as I can remember... If the proportion was too wide, things would stretch unnaturally vertically, and if proportion was too thin, things would stretch horizontally.

I found that changing the aspect ratio in this function to 1, things are always correct, no matter the proportion of the image!

This is a major change to Deforum, but in all of my tests the results are much more consistent and reliable. I've tested extremes, like 3:1, 1:3, 4:1, 1:4, and everything seems even now. Tested different depth setings and FOV, and it all seems right to me now.
2023-02-26 19:42:48 -08:00
hithereai 0baebb8f49 flip_2d_perspective -> enable_perspective_flip renaming
loading old setting file work properly:
WARNING: Setting 'flip_2d_perspective' has been renamed to 'enable_perspective_flip'. The saved settings file will reflect the change
2023-02-07 00:06:06 +02:00
kabachuha c1d8539ea2 Revert "flip_2d_perspective -> enable_perspective_flip renaming (#294)"
This reverts commit 3519de8a7d.
2023-02-02 22:34:37 +03:00
hithereai 3519de8a7d
flip_2d_perspective -> enable_perspective_flip renaming (#294)
+ updated hints and UI
2023-02-02 20:43:37 +02:00
kabachuha a3607ffbe7 remove code duplication
remove weird code duplication again
2023-02-01 01:32:50 +03:00
kabachuha f008cb0785 add perspective flip to 3d mode too
the more interesting effects we can have, the better
2023-01-31 15:51:55 +03:00
kabachuha 9c67bee3a6 remove return_sample 2023-01-28 01:58:39 +03:00
Kitchen 8cf083b6ae added optional step scheduling 2023-01-05 21:09:20 -06:00
Kitchen a739beb0e2 Merge branch 'automatic1111-webui' into Kitchen_add_sampler_scheduling 2023-01-04 21:25:13 -06:00
Kitchen 2b24935fe4 added schedule sampling 2023-01-04 20:16:34 -06:00
Funofabot f06c05c82b
Add files via upload 2022-12-31 13:19:15 -07:00
kabachuha a164a20a21
Merge branch 'automatic1111-webui' into get-closer-to-notebook 2022-12-24 14:26:08 +03:00
kabachuha 78ed389bbb anti-blur
using unsharp mask, from #74
2022-12-19 23:51:00 +03:00
Funofabot 0d15fb0c8d
get closer to notebook 2022-12-10 19:09:20 -07:00
Funofabot f2fd6d553b
get closer to notebook 2022-12-10 19:08:40 -07:00
Funofabot c4b9bf6197
Added state.interrupted to vid2frames 2022-12-07 18:41:52 -07:00
Funofabot 8920126faa
Add import 2022-12-07 18:14:20 -07:00
Funofabot b68146d543
Update vid2frames
Changed the way that vid2frames reports problems
vid2frames addresses pathing errors 
vid2frames checks if setting are changed.
vid2frames has input name + frame#
2022-12-07 18:12:32 -07:00
kabachuha 53e7b74797 move stuff to deforum_helpers to fix #76 2022-11-09 14:24:18 +03:00