Depth Anything V2 Support (#2977)
* Add depth_anything_v2.py * Update preprocessor_compiled.py Added depth_anything_v2 preprocessor * Update processor.py Added depth_anything_v2 preprocessor * Update depth_test.py Added depth_anything_v2 to general_depth_modules * Update modules_test.py Added depth_anything_v2 to expected_module_names & expected_module_alias * Update install.py Added depth_anything_v2 to install.py * Update README.md * Fix model URL --------- Co-authored-by: Mackinations.Ai <133395980+MackinationsAi@users.noreply.github.com>pull/2978/head
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@ -7,6 +7,7 @@ This extension is for AUTOMATIC1111's [Stable Diffusion web UI](https://github.c
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# News
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- [2024-07-01] 🔥[v1.1.452] Depth Anything V2 - UDAV2 depth Preprocessor [Pull thread: https://github.com/Mikubill/sd-webui-controlnet/pull/2969]
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- [2024-05-19] 🔥[v1.1.449] Anyline Preprocessor & MistoLine SDXL model [Discussion thread: https://github.com/Mikubill/sd-webui-controlnet/discussions/2907]
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- [2024-05-04] 🔥[v1.1.447] PuLID [Discussion thread: https://github.com/Mikubill/sd-webui-controlnet/discussions/2841]
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- [2024-04-30] 🔥[v1.1.446] Effective region mask supported for ControlNet/IPAdapter [Discussion thread: https://github.com/Mikubill/sd-webui-controlnet/discussions/2831]
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@ -0,0 +1,78 @@
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import os
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import torch
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import cv2
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import numpy as np
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import torch.nn.functional as F
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from torchvision.transforms import Compose
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from safetensors.torch import load_file
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from depth_anything_v2.dpt import DepthAnythingV2
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from depth_anything_v2.util.transform import Resize, NormalizeImage, PrepareForNet
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from .util import load_model
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from .annotator_path import models_path
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transform = Compose(
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[
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Resize(
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width=518,
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height=518,
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resize_target=False,
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keep_aspect_ratio=True,
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ensure_multiple_of=14,
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resize_method="lower_bound",
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image_interpolation_method=cv2.INTER_CUBIC,
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),
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NormalizeImage(mean=[0.485, 0.456, 0.406], std=[0.229, 0.224, 0.225]),
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PrepareForNet(),
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]
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)
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class DepthAnythingV2Detector:
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"""https://github.com/MackinationsAi/Upgraded-Depth-Anything-V2"""
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model_dir = os.path.join(models_path, "depth_anything_v2")
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def __init__(self, device: torch.device):
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self.device = device
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self.model = (
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DepthAnythingV2(
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encoder="vitl",
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features=256,
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out_channels=[256, 512, 1024, 1024],
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)
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.to(device)
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.eval()
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)
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remote_url = os.environ.get(
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"CONTROLNET_DEPTH_ANYTHING_V2_MODEL_URL",
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"https://huggingface.co/MackinationsAi/Depth-Anything-V2_Safetensors/resolve/main/depth_anything_v2_vitl.safetensors",
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)
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model_path = load_model(
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"depth_anything_v2_vitl.safetensors", remote_url=remote_url, model_dir=self.model_dir
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)
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self.model.load_state_dict(load_file(model_path))
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def __call__(self, image: np.ndarray, colored: bool = True) -> np.ndarray:
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self.model.to(self.device)
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h, w = image.shape[:2]
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image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB) / 255.0
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image = transform({"image": image})["image"]
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image = torch.from_numpy(image).unsqueeze(0).to(self.device)
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@torch.no_grad()
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def predict_depth(model, image):
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return model(image)
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depth = predict_depth(self.model, image)
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depth = F.interpolate(
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depth[None], (h, w), mode="bilinear", align_corners=False
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)[0, 0]
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depth = (depth - depth.min()) / (depth.max() - depth.min()) * 255.0
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depth = depth.cpu().numpy().astype(np.uint8)
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if colored:
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depth_color = cv2.applyColorMap(depth, cv2.COLORMAP_INFERNO)[:, :, ::-1]
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return depth_color
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else:
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return depth
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def unload_model(self):
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self.model.to("cpu")
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@ -167,6 +167,7 @@ try_install_from_wheel(
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),
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version="2024.2.12.0",
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)
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try_install_from_wheel(
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"depth_anything",
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wheel_url=os.environ.get(
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@ -175,6 +176,14 @@ try_install_from_wheel(
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),
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)
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try_install_from_wheel(
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"depth_anything_v2",
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wheel_url=os.environ.get(
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"DEPTH_ANYTHING_V2_WHEEL",
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"https://github.com/MackinationsAi/UDAV2-ControlNet/releases/download/v1.0.0/depth_anything_v2-2024.7.1.0-py2.py3-none-any.whl",
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),
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)
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try_install_from_wheel(
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"dsine",
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wheel_url=os.environ.get(
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@ -168,6 +168,22 @@ legacy_preprocessors = {
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"Depth"
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]
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},
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"depth_anything_v2": {
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"label": "depth_anything_v2",
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"call_function": functools.partial(depth_anything_v2, colored=False),
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"unload_function": unload_depth_anything_v2,
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"managed_model": "model_depth_anything_v2",
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"model_free": False,
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"no_control_mode": False,
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"resolution": None,
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"slider_1": None,
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"slider_2": None,
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"slider_3": None,
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"priority": 0,
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"tags": [
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"Depth"
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]
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},
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"depth_hand_refiner": {
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"label": "depth_hand_refiner",
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"call_function": g_hand_refiner_model.run_model,
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@ -189,6 +189,25 @@ def unload_depth_anything():
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model_depth_anything.unload_model()
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model_depth_anything_v2 = None
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def depth_anything_v2(img, res:int = 512, colored:bool = True, **kwargs):
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img, remove_pad = resize_image_with_pad(img, res)
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global model_depth_anything_v2
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if model_depth_anything_v2 is None:
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with Extra(torch_handler):
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from annotator.depth_anything_v2 import DepthAnythingV2Detector
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device = devices.get_device_for("controlnet")
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model_depth_anything_v2 = DepthAnythingV2Detector(device)
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return remove_pad(model_depth_anything_v2(img, colored=colored)), True
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def unload_depth_anything_v2():
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if model_depth_anything_v2 is not None:
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model_depth_anything_v2.unload_model()
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model_midas = None
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@ -18,6 +18,7 @@ general_depth_modules = [
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"depth_leres",
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"depth_leres++",
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"depth_anything",
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"depth_anything_v2",
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]
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hand_refiner_module = "depth_hand_refiner"
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@ -15,6 +15,7 @@ expected_module_names = {
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"densepose_parula",
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"depth",
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"depth_anything",
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"depth_anything_v2",
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"depth_hand_refiner",
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"depth_leres",
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"depth_leres++",
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@ -82,6 +83,7 @@ expected_module_alias = {
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"densepose (pruple bg & purple torso)",
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"densepose_parula (black bg & blue torso)",
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"depth_anything",
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"depth_anything_v2",
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"depth_hand_refiner",
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"depth_leres",
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"depth_leres++",
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